“The greatest advantage of virtual space.
That is, you can be forgiven for committing crimes within it.”

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As for the physical abilities in the virtual space, in some cases, they can be changed freely by the game’s numerical values.

The five senses sense were almost the same as reality to some extent.

After listening to Toki’s brief explanation, I somehow understood what she wanted to convey.

“By crime… you mean killing, stealing, and so on?”

To be precise, the pseudo-criminal experience in the virtual space will not get you arrested like in the real world.
Of course, penalties could occur depending on game design, but it won’t extend beyond the game world itself.

I suppose that’s true.

If people in the real world were arrested for killing people in games, most shooting games would not exist.

Some VRMMOs allow PK, some don’t, but there is only an in-game penalty even if you kill someone in a game that allows PK.

With a few exceptions, such as cheating, an involvement of real-world money, and violating game rules, it is not surprising that anything in the game was allowed.

“In the early days of VR, the best use of virtual reality technology was in simulation software, where tasks that would cost a lot of money in the real world, such as pilot flight training, were replaced by simulations that were as close to reality as possible.
The aim, of course, is a cost reduction of such activity.”

“fumu fumu” {nod nod}

“This VR Dojo originally not a game, but a simulation software.”

Indeed, this dojo may be a little too plain to be described as a game.

It seems more like a teaching tool than a game.

“Now, virtual space is world of freedom, and you can theoretically do anything you can imagine within the allowed numbers.”

“Even if it’s will simulate a crime, is that what Toki wants to convey?”

“Yes, that’s right.”

Toki nodded in response to my follow-up.

As Toki said, the virtual space can simulate anything as long as you can create it.

As proof, the games where you land in a big city and do whatever you want are popular now and then.

Rin-chan didn’t play such games, so I’ve never touched them, but I guess they are a popular genre in some circles.

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“The point is not about the crimes itself, though.
And coincidentally, I’ve been researching the art of killing in virtual space by creating realistic interpersonal simulation software as a hobby.”

you did… what?”

Indeed, she was the one who taught me how to destroy.

I don’t think it’s strange that she has that side of her, but I don’t want her to try to hone her killing skills as a hobby.

I gave her my most stern look, but she continued on with an unconcerned look on her face.

“I can’t help it.
It’s my natural hobby.
After all, I’m the one who taught you how to destroy, Nanaka.”

“That’s true, but…”

“But thanks to it, I’m able to guide Nanaka.
I was grateful the time I spent studying as a hobby was not a waste.”

After saying that, Toki took out a large survival knife from nowhere.
It was thick and looked very sharp.

By the way, where did she get that knife?

“This software has several types of weapons used by thugs to help you learn self-defense.”

“Sounds like a very useful feature!”

There are also bats, stun guns, batons, and a rather wide range of knives, even a policeman’s pistol.

This VR Dojo seems like a properly functioning program.

“Now, the simulation of the art of killing in a virtual space has sharpened my combat skills, which were previously immature and impractical, and elevated them to a practical level.”

“How much practical?

“Literally to the point where I can actually use it.
I’ve never tried it in the real world, though…”

“Is that so…?”

If she really tried it in the real world, even Toki wouldn’t be able to avoid jail.

“In the real world, the most effective weapons against the human body are guns and knives because a certain amount of blood is enough to kill a person.
On the contrary, it’s hard to kill a person by hurting them to the extent that they don’t shed blood.”

“But blood doesn’t flow in virtual space, does it?”

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“There are games that have bleeding conditions, but it has the same restrictions applied like in commercial games.”

Toki said you can seriously simulate a crime in VR, but even public authorities are not stupid.

I don’t know if the early days of VR games do they put restrictions on bleeding and missing parts.

But now, most of them only have red polygons flying around like in WLO, or some other give a illusory damage special effect.

The game where you can see bones, flesh, and blood flowing out if you injure a body didn’t exist anymore in VR.

The software that Toki used for the simulation was probably a local software developed by the Takajou Group, customized for Toki’s use, and made into a simulation where she could kill people.

“That’s why there’s little point in teaching a traditional killing technique that assumes bleeding as the main technique to be used in a full-dive game.”

“I see.”

“What I’m going to teach you now is the application of the technique that Nanaka has been using so far, the technique of destroying parts of the body to incapacitate the opponent.
But this technique aims to kill, not incapacitate; the difference lies in the base mindset.”

I think I’m prepared because, essentially, it won’t be so much different from the technique I used.
Or is it different.?

“Will it overcome my inability to perform well close-quarter combat?”

“Yes, technically, it’s not that different from what I taught you in the past.”

“True… at some point, I realized, depending on how you use it, it could be used as a killing technique.”

As Toki said earlier, I could kill people just by applying a touch to their vital point.

And that’s not something you want to teach a four- or five-year-old child…

“Nanaka, I don’t think you hate the melee combat either.
And even though you could not settle for the result, but I’m sure you had fun fighting the PK player.”

“Yes, I did enjoy the fight with Rou.”

The only PK player I’ve fought in WLO is Rou, the murder princess.

I didn’t stream my fight with Rou, so she probably heard about it from Rin-chan.

I enjoyed my fight with her, though it got interrupted by the sudden intrusion.

“Since the day you almost destroyed your mother in the real world, you have an unconscious fear of hurting people.
And the fact that you have no mercy for monsters is probably due to the memory of the time you protected Rinne from that mad dog.”

Now that she said it, that’s probably the truth.

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It’s true that I was traumatized by the injury I caused to my mother, and it’s also true that I lost my tolerance for animals because of the time I had to protect Rin-chan.

However, just because someone pointed it out to me, would I be able to change it so easily?

Perhaps such thoughts were showing on my face, but Toki patted me on the head to calm me down.

“It’s okay.
The current Nanaka can easily overcome that fear.
This is because the root of that fear is the trauma of hurting your mother caused by the lack of control of your power.”

“Is it really… the truth?””

“Yes, you overcame control of your powers a long time ago, didn’t you? Now won’t hurt people using it.
You can love butterflies and flowers, but you can also slaughter beasts of prey.
Wouldn’t it be easier if you were self-aware of it?”

I chewed on Toki’s words as if they were an admonition.

That’s right.
It’s been almost ten years since I’ve had this extraordinary physical ability under my complete control, so why didn’t I realize it?

The only reason I hurt my mother that time was because I genuinely couldn’t control the amount of force I used.

And I can do it now, and there’s no way I could ever repeat the same mistake.

I felt the confidence rising up inside.

Toki smiled at me, clasped her hands together lightly, and said,

“Now, even though you have understood it, it won’t be so easy to overcome your trauma.
So let’s practice first.
You need to get used to the sensation of killing people.” {…}


“We can’t do it in this VR Dojo, so I’ll change the location.”

When Toki fiddled with the menu window, the view of what had been a spacious dojo turned into a jungle, and our clothes changed to camouflage military uniforms.

“Originally, this space is an anti-military combat simulation software that I developed to study it.
VR Dojo is just one of the functions of this software.
It should be used this way.”

“Wow, that’s really useful.”

Is it really necessary to study military combat if you’re not a soldier? Well, putting this question aside, the jungle’s design is very well done.
It looks like the Amazon rainforest, very exciting.

“Let’s get started.
Usually, people will use the one vs five mode, but for …Nanaka, I think we’ll start with one vs one thousand.”


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Toki just said something ridiculous with a beautiful smile on her face, then she did something in her menu.

Shortly after that, I could feel a presence in my surrounding.

The peaceful jungle was suddenly dominated by the pressure of a battlefield.

Today, we’re going to skip dinner until we complete this simulation.
Don’t worry, Nanaka can do it.
Even me can clear the one vs hundred mode.”

She smiled kindly, but I could only see her smile like that of a demon.

“Bu-but one versus thous— Hiiii!?”

I was about to protest when a bullet struck me in the foot.

Judging by the ground damage, is it sniper?

Is this seriously “anti-military” training?

“Good luck.”

She handed me the thick survival knife that Toki had just taken out earlier.

And she turned into a light particle and left.

The camouflage military uniform that I wear all holds no weapons of any kind.

Eh? Do I have to fight only using this knife against the entire army??

“Isn’t this too hard!??”

And so, begins the death game against the army, where I don’t even know where the word “guidance” has gone.


A collection of settings that don’t matter at all

Anti-military combat simulation software [Takajou-Style Spartan☆Training]

This is a combat simulation software used only by those who are supposed to protect important people in the Takajou group, especially the main family.
It is mainly used to train bodyguards, but this one is a heavily modified version of the art of killing simulation software that Toki originally created for her own hobby.
There are two modes: real mode and game mode.
You can train with realistic bleeding in real mode and in-game mode.
You can train with restricted bleeding.

In the military combat simulation, there are many stage selections such as jungle, wilderness, and urban battles, and the number of opponents can be set from five to 100,000 and the difficulty level.
In addition, there are many extra features such as VR Dojo, VR Academy, VR Pool, etc.

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