acquired through either Subsume or Evolution to form something new and unique. 

He could even decide to make it temporary or permanent, so it wasn't as if experimenting would be wrong.
Finally, Draco was given a reason to start using his Evolution passive. 

After all, the reason he had refrained from doing so all this time was because there weren't many traits and characteristics that he didn't already have a better version of with his bloodline, items, and skills. 

Speaking of that, Draco checked up on his items next. 

「Fire of War – Fusion item 

Rank: Epic 

Passive 1 – Forging Efficiency: The success rate of forging for all items is raised by 25% -> 30% regardless of rank. 

Active 1 – War-Monger: Activating this skill allows the user to merge with the Fire of War, boosting damage by 120% -> 150% for as long as there is stamina to burn.
No cooldown. 

Description: This is a flame that was birthed due to the presence of war, a legendary mystic flame born from the collective force of human consciousness.
Ranked number 9 out of the Great Ten Mystic Flames.」 

「Heart of the Woods – Fusion item 

Rank: Epic 

Effects: 

Passive 1 – Nature's Resonance: All attributes are boosted by 50% -> 60% when in a forested area.
Health regeneration is allowed during combat, and is boosted by 150% -> 200%. 

Active 1 – Nature's Call: Activating this skill allows the user to summon an army of Wood-type monsters that are of the same Rank as the user for 6 -> 9 hours.
Cooldown: 14 days -> 7 days. 

Further abilities can only be unlocked by attaining a higher class tier.」 

「Seal of Camelot – Medallion 

Rank: Divine 


Durability: MAX 

Effects: 

Passive 1 – Sword of Promised Victory: Damage dealt by one-handed swords are boosted overall by 5,000% -> 6,000%. 

Passive 2 – Isle of Avalon: The first ten times you die every day, you survive with 1 -> 10 HP.
For the next minute -> two minutes, you enter an invincible state. 

Active 1 – Camelot's Might: Summon the full army of Camelot right before the catastrophic Battle of Camlann.
Duration: 7 days -> 14 days.
Cooldown: 1 month -> 21 days. 

Active 2 – Vault of Camelot: Withdraw one -> two random items from the treasury of Camelot.
Cooldown: 1 month -> 28 days. 

Note 1: 500,000 -> 1,000,000 Rank 3 troops are summoned at Rank 3. 

Note 2: 6 Rank 3 Knights of Camelot are summoned at Rank 3. 

Description: As King Arthur bled out on the Isle of Avalon, his last wish was to thank the noble swordsman who enlightened him on the treachery of his friend and wife.
He divided a wisp of his soul into the Seal of Camelot, allowing that Swordsman to possess his greatest strength, his army, and the right to share in his blessing of eternal life on Avalon. 

This Seal was infused with Origin Energy manifesting traits far stronger than what it was intended for.
Now, the connection between the owner of this medallion of King Arthur is extremely sharp, allowing the summoned army to retain their memories and leave imprints on the world with every appearance. 

Note: This item is soul-bound.
No one other than player Draco can wield it.」 

「Hawkeye – Bow 

Rank: Legendary 

Durability: 1,000,000/1,000,000 

Effects: 

Passive 1 – Precision: When wielding this bow, Dexterity is boosted by a factor of 3.5 -> 4. 

Passive 2 – Skillfulness: Archery skills and techniques no longer drain stamina or focus. 

Active 1 – Final Shot: After activating this skill, the user is able to kill anyone within 3 Ranks of them, but will be unable to ever use this skill again. 

Conditional Active 1 – Overshot: Send out an arrow supercharged with any form of energy towards a foe.
Depending on the type of energy-infused, it may deal varying amounts of damage.
Cooldown: 14 days -> 7days. 

Note: This skill can only be used after the first active has been activated and deposed. 

Further abilities can only be unlocked by attaining a higher class tier.」 

「Phoenix Cry – Arrow 

Rank: Legendary 

Durability: 1,000,000/1,000,000 

Passive 1 – Sonic Wave: A high-pitched sound attack is launched the moment the arrow is shot.
It only damages enemy targets within the range of 3km -> 5km. 

Passive 2 – Return: Arrow will always return to the quiver of the user after being shot, no matter where it is sent. 

Active 1 – Vermilion Fire: Activate this skill to add a disintegration by immolation effect to the arrowhead.
Cooldown: 30 seconds -> 15 seconds.」 

「Eyes of Caelo – Fusion item 

Rank: Divine 

Durability: MAX 

Effects: 

Passive 1 – True Sight: You are able to see everything and anything within your Rank. 

Passive 2 – Paragon of Destruction: Destruction Energy no longer damages targets you deem as allies and does not negate drops. 

Active 1 – Omega: Fire out a blast of the purest Destruction Energy that can rend anything and everything under heaven within your Rank.
No cooldown. 

Active 2 – Utter Destruction: Send out a super-condensed beam of Destruction Energy that can eliminate any existence from the past and future within your Rank.
No cooldown. 

Note 1: Casting these skills will result in total catatonia -> partial catatonia. 

Note 2: These are beams of unparalleled destruction! Anything hit by them will CEASE TO EXIST. 

Description: These are the Eyes of the Supreme God, Caelo, God of Destruction, and the Ultimate God.
Due to a resonance, the player is able to bring out the full potential of the divine eyes.
The eyes have been restored to their true power after awakening the bloodline of the user. 

The Eyes of Caelo will become more powerful after every Rank Up.」 

「Dragorugio – One-handed sword (Optimal)(Infused) 

Rank: Legendary (Evolvable) 

Durability: 1,000,000/1,000,000 

Effects: 

Passive 1 – Destructive Aura: This sword deals 50% -> 60% Destruction Energy with every attack. 

Passive 2 – Darkness Aura: This sword inflicts a random Extreme debuff on a target with each strike, up to a limit of 3 -> 5. 

Active 1 – Dark Fires: Cover the blade in a blackish miasma that is a mixture of Destruction Energy and Darkness Energy for 2 -> 3 minutes.
Cooldown: 5 minutes -> 4 minutes.」 

「Dragorugio – C.h.e.s.t Plate (Optimal)(Infused) 


Rank: Legendary (Evolvable) 

Durability: 1,000,000/1,000,000 

Effects: 

Passive 1 – Reverse Scale: Covering the key weakness of a Black Dragon, this item allows no harm to come to the reverse scale while equipped. 

Passive 2 – Absorption: This item automatically absorbs ambient Worldly Energy to empower the user in all aspects. 

Active 1 – Destruction Barrier: Create a barrier of Destruction Energy that negates 50% -> 60% of incoming damage for 5 -> 6 minutes.
Cooldown: 1 minute -> 30 seconds.」 

「Dragorugio – Pauldrons (2) (Optimal)(Infused) 

Durability: 1,000,000/1,000,000 

Rank: Legendary (Evolvable) 

Passive 1 – Resistance: Physical and Magical Resistance are increased by 70% -> 80%. 

Passive 2 – Defense: Physical and Magical Defense are increased by 70% -> 80%. 

Active 1 – Energy Gather: Drag in a torrent of Worldly Energy that reduces the cooldown of all of the set equipment's active skills.
Cooldown: 3 minutes -> 1 minute.」 

「Dragorugio – Arm Guards (2) (Optimal)(Infused) 

Durability: 1,000,000/1,000,000 

Rank: Legendary (Evolvable) 

Effects: 

Passive 1 – Speed Boost: Attack speed is increased by 70% -> 80%. 

Passive 2 – Technique Supplement: All attack-based techniques executed are empowered by 30% -> 40% and cost 50% -> 60% less resources to use. 

Active 1 – Rapid Hands: Drastically increase attack speed by 250%-300% for 30 -> 45 seconds.
Cooldown: 2 minutes -> 1.5 minutes.」 

「Dragorugio – Knee Guards (2) (Optimal)(Infused) 

Durability: 1,000,000/1,000,000 

Rank: Legendary (Evolvable) 

Effects: 

Passive 1 – Speed Aura: Movement speed is increased by 70% -> 80%. 

Passive 2 – Technique Boost: All movement based techniques executed are empowered by 30% -> 40% and cost 50% -> 60% less resources to use. 

Active 1 – Rapid Legs: Drastically increase movement speed by 250%-300% for 30 -> 45 seconds.
Cooldown: 2 minutes -> 1.5 minutes.」 

「Dragorugio – Set Equipment (5 piece) (Optimal)(Infused) 

Rank: Legendary (Evolvable) 

Effect; 

– With 2 pieces equipped: Grants the passive skill 'Black Dragon's Heritage – Rank 3' 

– With 3 pieces equipped: +70,000 HP -> 80,000 HP 

– With 4 pieces equipped: +2000% damage -> 2500% damage 

– With 5 pieces equipped: Grants the active skill 'Black Dragon's Roar – Rank 3'」 

「Black Dragon's Heritage – Passive skill (Rank 3) 

100% Source Origin of a Medium -> High-ranked Black Dragon」 

「Black Dragon's Roar – Active skill (Rank 3) 

Effect: Send out a soundwave containing elements of destruction that boosts damage dealt by the user by 600% -> 700% over a distance of 400 -> 500 miles. 

Cooldown: 8 minutes -> 6 minutes.」 

Draco was pleased with how most of his items had become stronger.
The increments were small, which was fine since Ranking Up provided small benefits comparing to increasing the Rank of the item itself. 

Most changes didn't need to be elaborated on as they weren't anything new, only marginal upgrades.
However, Draco was his army spawning skills.
With lower cooldowns and longer active times, there was no reason to not let Arthur and co come over to chill. 

After all, he would be dying after his final battle.
Even if Draco explained how this would happen in detail and gave Arthur a way to avoid his fate, even if Arthur himself gained catharsis and decided to let everything go, once he returned to his world he would die on the Isle of Avalon after losing the battle. 

His fate was fixed.
Nothing, not even Origin Gods could change that otherwise his entire alternate world would crumble and cease to exist. 

Likely, the only thing that could affect something like that would have to be at the Eternal Rank and have the ability to cross space and time. 

… 

Processing… processing… system failure… 

Reboot… processing…Complete! 

AYO WHAT THE F.U.C.K!? 

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